Unexpected exception: GLRenderer: Missing GL version
[15:01 root@dm900 src] > eglinfo-fb
EGL information:
API version: 1.5
vendor string: Broadcom
version string: 1.5
client APIs: OpenGL_ES
extensions:
EGL_KHR_image
EGL_KHR_image_base
EGL_BRCM_performance_counters
EGL_BRCM_event_monitor
EGL_BRCM_gl_framebuffer_image
EGL_EXT_create_context_robustness
EGL_EXT_protected_surface
EGL_EXT_protected_content
EGL_KHR_cl_event2
EGL_KHR_gl_colorspace
EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image
EGL_KHR_gl_renderbuffer_image
EGL_KHR_fence_sync
EGL_KHR_wait_sync
EGL_KHR_create_context
EGL_KHR_surfaceless_context
EGL_KHR_get_all_proc_addresses
number of configurations: 33
win = window (c) = conformant slow = slow config gl = Desktop OpenGL
pb = pbuffer (n) = non-conformant nonconfmt = non-conformant config es1,es2 = OpenGL ES 1.x/2.x
pix = pixmap vg = OpenVG
# ID LEVEL COLORBUFFER.......... DEPTH STENCIL MULTISAMPLE.... VISUAL....... SURFACES.. RENDERABLES...................... TRANSPARENT.. CAVEAT...
type size r g b a size size samples buffers type id apis native type r g b
0 20 0 rgb 16 5 6 5 0 0 0 0 0 0x3038 0x36314752 win,pb,pix es1(c),es2(c) yes none 0 0 0 none
1 34 0 rgb 16 4 4 4 4 0 0 0 0 0x3038 0x32314241 win,pb,pix es1(c),es2(c) yes none 0 0 0 none
2 19 0 rgb 16 5 6 5 0 0 8 0 0 0x3038 0x36314752 win,pb,pix es1(c),es2(c) yes none 0 0 0 none
3 33 0 rgb 16 4 4 4 4 0 8 0 0 0x3038 0x32314241 win,pb,pix es1(c),es2(c) yes none 0 0 0 none
4 25 0 rgb 16 5 6 5 0 16 0 0 0 0x3038 0x36314752 win,pb,pix es1(c),es2(c) yes none 0 0 0 none
5 18 0 rgb 16 5 6 5 0 24 0 0 0 0x3038 0x36314752 win,pb,pix es1(c),es2(c) yes none 0 0 0 none
6 32 0 rgb 16 4 4 4 4 24 0 0 0 0x3038 0x32314241 win,pb,pix es1(c),es2(c) yes none 0 0 0 none
7 17 0 rgb 16 5 6 5 0 24 8 0 0 0x3038 0x36314752 win,pb,pix es1(c),es2(c) yes none 0 0 0 none
8 31 0 rgb 16 4 4 4 4 24 8 0 0 0x3038 0x32314241 win,pb,pix es1(c),es2(c) yes none 0 0 0 none
9 24 0 rgb 16 5 6 5 0 0 0 4 1 0x3038 0x36314752 win,pb,pix es1(c),es2(c) yes none 0 0 0 none
10 42 0 rgb 16 4 4 4 4 0 0 4 1 0x3038 0x32314241 win,pb,pix es1(c),es2(c) yes none 0 0 0 none
11 23 0 rgb 16 5 6 5 0 0 8 4 1 0x3038 0x36314752 win,pb,pix es1(c),es2(c) yes none 0 0 0 none
12 41 0 rgb 16 4 4 4 4 0 8 4 1 0x3038 0x32314241 win,pb,pix es1(c),es2(c) yes none 0 0 0 none
13 22 0 rgb 16 5 6 5 0 24 0 4 1 0x3038 0x36314752 win,pb,pix es1(c),es2(c) yes none 0 0 0 none
14 40 0 rgb 16 4 4 4 4 24 0 4 1 0x3038 0x32314241 win,pb,pix es1(c),es2(c) yes none 0 0 0 none
15 21 0 rgb 16 5 6 5 0 24 8 4 1 0x3038 0x36314752 win,pb,pix es1(c),es2(c) yes none 0 0 0 none
16 39 0 rgb 16 4 4 4 4 24 8 4 1 0x3038 0x32314241 win,pb,pix es1(c),es2(c) yes none 0 0 0 none
17 8 0 rgb 24 8 8 8 0 0 0 0 0 0x3038 0x34324258 win,pb,pix es1(c),es2(c) yes none 0 0 0 none
18 6 0 rgb 24 8 8 8 0 0 8 0 0 0x3038 0x34324258 win,pb,pix es1(c),es2(c) yes none 0 0 0 none
19 4 0 rgb 24 8 8 8 0 24 0 0 0 0x3038 0x34324258 win,pb,pix es1(c),es2(c) yes none 0 0 0 none
20 2 0 rgb 24 8 8 8 0 24 8 0 0 0x3038 0x34324258 win,pb,pix es1(c),es2(c) yes none 0 0 0 none
21 16 0 rgb 24 8 8 8 0 0 0 4 1 0x3038 0x34324258 win,pb,pix es1(c),es2(c) yes none 0 0 0 none
22 14 0 rgb 24 8 8 8 0 0 8 4 1 0x3038 0x34324258 win,pb,pix es1(c),es2(c) yes none 0 0 0 none
23 12 0 rgb 24 8 8 8 0 24 0 4 1 0x3038 0x34324258 win,pb,pix es1(c),es2(c) yes none 0 0 0 none
24 10 0 rgb 24 8 8 8 0 24 8 4 1 0x3038 0x34324258 win,pb,pix es1(c),es2(c) yes none 0 0 0 none
25 7 0 rgb 32 8 8 8 8 0 0 0 0 0x3038 0x34324241 win,pb,pix es1(c),es2(c) yes none 0 0 0 none
26 5 0 rgb 32 8 8 8 8 0 8 0 0 0x3038 0x34324241 win,pb,pix es1(c),es2(c) yes none 0 0 0 none
27 3 0 rgb 32 8 8 8 8 24 0 0 0 0x3038 0x34324241 win,pb,pix es1(c),es2(c) yes none 0 0 0 none
28 1 0 rgb 32 8 8 8 8 24 8 0 0 0x3038 0x34324241 win,pb,pix es1(c),es2(c) yes none 0 0 0 none
29 15 0 rgb 32 8 8 8 8 0 0 4 1 0x3038 0x34324241 win,pb,pix es1(c),es2(c) yes none 0 0 0 none
30 13 0 rgb 32 8 8 8 8 0 8 4 1 0x3038 0x34324241 win,pb,pix es1(c),es2(c) yes none 0 0 0 none
31 11 0 rgb 32 8 8 8 8 24 0 4 1 0x3038 0x34324241 win,pb,pix es1(c),es2(c) yes none 0 0 0 none
32 9 0 rgb 32 8 8 8 8 24 8 4 1 0x3038 0x34324241 win,pb,pix es1(c),es2(c) yes none 0 0 0 none
Could not find config for OpenGL (perhaps this API is unsupported?)
OpenGL ES 1 information:
version string: OpenGL ES-CM 1.1
renderer string: VideoCore V HW (V3D-530)
extensions:
GL_OES_point_size_array
GL_OES_compressed_ETC1_RGB8_texture
GL_OES_compressed_paletted_texture
GL_OES_texture_npot
GL_OES_EGL_image
GL_OES_EGL_image_external
GL_EXT_discard_framebuffer
GL_OES_query_matrix
GL_OES_framebuffer_object
GL_OES_surfaceless_context
GL_OES_rgb8_rgba8
GL_OES_depth24
GL_OES_stencil8
GL_OES_packed_depth_stencil
GL_OES_EGL_sync
GL_EXT_multisampled_render_to_texture
GL_KHR_debug
GL_OES_draw_texture
GL_OES_mapbuffer
GL_EXT_texture_format_BGRA8888
GL_EXT_debug_marker
GL_EXT_texture_filter_anisotropic
GL_EXT_robustness
main stats:
max texture size: 4096
max cubemap texture size: -1225592892
max texture image units: -1225510912
max renderbuffer size: 4096
max combined texture image units: -1225530448
num compressed texture formats: 49
aliased line width range: 0 - 16
aliased point size range: 1 - 256
implementation color read format: RGBA
implementation color read type: unsigned byte
max viewport dimensions: 4096 x 4096
subpixel bits: 4
supported compressed texture formats:
ETC1_RGB8
0x9270
0x9271
0x9272
0x9273
0x9274
0x9275
0x9276
0x9277
0x9278
0x9279
PALETTE4_RGB8_OES
PALETTE4_RGBA8_OES
PALETTE4_R5_G6_B5_OES
PALETTE4_RGBA4_OES
PALETTE4_RGB5_A1_OES
PALETTE8_RGB8_OES
PALETTE8_RGBA8_OES
PALETTE8_R5_G6_B5_OES
PALETTE8_RGBA4_OES
PALETTE8_RGB5_A1_OES
COMPRESSED_RGBA_ASTC_4x4_KHR
COMPRESSED_RGBA_ASTC_5x4_KHR
COMPRESSED_RGBA_ASTC_5x5_KHR
COMPRESSED_RGBA_ASTC_6x5_KHR
COMPRESSED_RGBA_ASTC_6x6_KHR
COMPRESSED_RGBA_ASTC_8x5_KHR
COMPRESSED_RGBA_ASTC_8x6_KHR
COMPRESSED_RGBA_ASTC_8x8_KHR
COMPRESSED_RGBA_ASTC_10x5_KHR
COMPRESSED_RGBA_ASTC_10x6_KHR
COMPRESSED_RGBA_ASTC_10x8_KHR
COMPRESSED_RGBA_ASTC_10x10_KHR
COMPRESSED_RGBA_ASTC_12x10_KHR
COMPRESSED_RGBA_ASTC_12x12_KHR
COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR
COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR
COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR
COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR
COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR
COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR
COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR
COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR
COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR
COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR
COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR
COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR
COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR
COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR
OpenGL ES 2 information:
version string: OpenGL ES 3.1
renderer string: VideoCore V HW (V3D-530)
extensions:
GL_OES_compressed_ETC1_RGB8_texture
GL_OES_compressed_paletted_texture
GL_OES_texture_npot
GL_OES_vertex_half_float
GL_OES_EGL_image
GL_OES_EGL_image_external
GL_EXT_discard_framebuffer
GL_OES_rgb8_rgba8
GL_OES_depth24
GL_OES_mapbuffer
GL_OES_vertex_array_object
GL_OES_packed_depth_stencil
GL_OES_EGL_sync
GL_OES_standard_derivatives
GL_OES_surfaceless_context
GL_EXT_shader_texture_lod
GL_EXT_draw_elements_base_vertex
GL_EXT_multisampled_render_to_texture
GL_KHR_debug
GL_OES_texture_stencil8
GL_EXT_shader_integer_mix
GL_OES_texture_storage_multisample_2d_array
GL_EXT_texture_format_BGRA8888
GL_EXT_debug_marker
GL_KHR_texture_compression_astc_ldr
GL_BRCM_multi_draw_indirect
GL_BRCM_base_instance
GL_EXT_robustness
main stats:
max texture size: 4096
max cubemap texture size: 4096
max texture image units: 16
max renderbuffer size: 4096
max combined texture image units: 96
num compressed texture formats: 49
aliased line width range: 0 - 32
aliased point size range: 0 - 256
implementation color read format: RGBA
implementation color read type: unsigned byte
max viewport dimensions: 4096 x 4096
subpixel bits: 4
supported compressed texture formats:
ETC1_RGB8
0x9270
0x9271
0x9272
0x9273
0x9274
0x9275
0x9276
0x9277
0x9278
0x9279
PALETTE4_RGB8_OES
PALETTE4_RGBA8_OES
PALETTE4_R5_G6_B5_OES
PALETTE4_RGBA4_OES
PALETTE4_RGB5_A1_OES
PALETTE8_RGB8_OES
PALETTE8_RGBA8_OES
PALETTE8_R5_G6_B5_OES
PALETTE8_RGBA4_OES
PALETTE8_RGB5_A1_OES
COMPRESSED_RGBA_ASTC_4x4_KHR
COMPRESSED_RGBA_ASTC_5x4_KHR
COMPRESSED_RGBA_ASTC_5x5_KHR
COMPRESSED_RGBA_ASTC_6x5_KHR
COMPRESSED_RGBA_ASTC_6x6_KHR
COMPRESSED_RGBA_ASTC_8x5_KHR
COMPRESSED_RGBA_ASTC_8x6_KHR
COMPRESSED_RGBA_ASTC_8x8_KHR
COMPRESSED_RGBA_ASTC_10x5_KHR
COMPRESSED_RGBA_ASTC_10x6_KHR
COMPRESSED_RGBA_ASTC_10x8_KHR
COMPRESSED_RGBA_ASTC_10x10_KHR
COMPRESSED_RGBA_ASTC_12x10_KHR
COMPRESSED_RGBA_ASTC_12x12_KHR
COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR
COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR
COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR
COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR
COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR
COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR
COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR
COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR
COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR
COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR
COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR
COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR
COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR
COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR
shader specific stats:
max vertex attribs: 16
max vertex texture image units: 16
num program binary formats: 0
num shader binary formats: 0
max varying vectors: 16
max vertex uniform vectors: 300
max fragment uniform vectors: 300
shader compiler: yes
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kann ich aber leider nicht testen, kein 2160p60 Display...