Leider is TuxVision binary and wir möchten das gerne in python bauen.
Mit der Cutlist Editor sollte das aber klappen.
Michel
Leider is TuxVision binary and wir möchten das gerne in python bauen.
Mit der Cutlist Editor sollte das aber klappen.
Michel
Hi, kann jemanden mir vielliecht erklären wie mann z.b. das movielist oder MultiEPG mit ein kleines TV bild erweitern kann?
Ein einfaches beispiel wurde mir reichen.
Thx,
Michel
Blödsinn, es hat nichts mit signal zu tun. ich habe diese probleme auch und ich habe ein perfect installierten Gregorian 1.20 meter schüssel.
Mit alte images kein problem. Es ist wohl sicherlich ein software problem.
Michel
We are still testing. Some say it's working fine now. Some have a rock-steady rotor now.
I will keep you updated!
Thanks Ghost!
Michel
I just wanted to let the devs know, that this bug has NOT been solved yet. (tested VDEV 29-05-2007).
Cheers,
Michel
Yes, but it isn't working perfectly yet.
You first have to press record, press pause and then rewind (or the other way around )
The work on the drivers is still in progress as far as I know. The box is supposed to support it in the near future.
Cheers,
Michel
We've got it. Thx!
I did try the labels at some point, but gave the ePixmap the same variable. Now that we just gave them a fictional name everything works fine.
class MountManager(Screen):
skin = """
<screen name="MountManager" position="130,148" size="450,280" title="Mount manager">
<ePixmap name="greenbutton" position="0,0" zPosition="1" size="140,40" pixmap="Nemesis.SkinSuite.Shared/key-green.png" transparent="1" alphatest="on" />
<ePixmap name="yellowbutton" position="150,0" zPosition="1" size="140,40" pixmap="Nemesis.SkinSuite.Shared/key-yellow.png" transparent="1" alphatest="on" />
<ePixmap name="bluebutton" position="300,0" zPosition="1" size="140,40" pixmap="Nemesis.SkinSuite.Shared/key-blue.png" transparent="1" alphatest="on" />
<widget name="green" position="0,0" zPosition="2" size="140,40" halign="center" valign="center" font="Regular;21" transparent="1" foregroundColor="KeyForeground" shadowColor="black" shadowOffset="-1,-1" />
<widget name="yellow" position="150,0" zPosition="2" size="140,40" halign="center" valign="center" font="Regular;21" transparent="1" foregroundColor="KeyForeground" shadowColor="black" shadowOffset="-1,-1" />
<widget name="blue" position="300,0" zPosition="2" size="140,40" halign="center" valign="center" font="Regular;21" transparent="1" foregroundColor="KeyForeground" shadowColor="black" shadowOffset="-1,-1" />
<widget name="entries" position="10,50" size="410,175" scrollbarMode="showOnDemand" />
</screen>"""
def __init__(self, session):
Screen.__init__(self, session)
os.system ( "cp " + FSTAB + " " + TMP_FSTAB)
self["yellow"] = Label(_("Delete"))
self["blue"] = Label(_("Add"))
self["green"] = Label(_("Save"))
Alles anzeigen
Cheers,
Michel
Thx for your reply, but I'm afraid this won't help. In the backup/restore plugin images contain 'hardcoded' text. In other words, the text is the image itself.
I took the /screens/Pluginbrowser.py as example. This is a screen with text 'printed' on top of the button.
I see no difference in my code and the pluginbrowser as far as the part that displays the button and text goes. My screen does not show any text though Who'se fooling me here
Reichi:, I'm sorry, I didn't mean to offend your boardrules. I just thought this example of code would be a better (clearer). There was no 'illegal' code actually in there.
This is what I now have in the mountmanager:
class MountManager(Screen):
skin = """
<screen name="MountManager" position="130,148" size="450,280" title="Mount manager">
<ePixmap name="green" position="0,0" zPosition="1" size="155,40" pixmap="Nemesis.SkinSuite.Shared/key-green.png" transparent="1" alphatest="on" />
<ePixmap name="yellow" position="155,0" zPosition="1" size="155,40" pixmap="Nemesis.SkinSuite.Shared/key-yellow.png" transparent="1" alphatest="on" />
<ePixmap name="blue" position="310,0" zPosition="1" size="155,40" pixmap="Nemesis.SkinSuite.Shared/key-blue.png" transparent="1" alphatest="on" />
<widget name="entries" position="10,50" size="410,175" scrollbarMode="showOnDemand" />
</screen>"""
def __init__(self, session):
Screen.__init__(self, session)
os.system ( "cp " + FSTAB + " " + TMP_FSTAB)
self["yellow"] = Label(_("Delete"))
self["blue"] = Label(_("Add"))
self["green"] = Label(_("Save"))
self.list = []
self["entries"] = ConfigList(self.list)
self["actions"] = ActionMap(["OkCancelActions", "ColorActions", "CiSelectionActions"],
{
"left": self.keyLeft,
"right": self.keyRight,
"ok": self.ok,
"cancel": self.cancel,
"green": self.save,
"blue": self.add,
"yellow": self.remove
}, -2)
self.createSetup()
Alles anzeigen
Ein besseres beispiel:
[MODERATOR] Verstoss gegen die Boardregeln [/MODERATOR]
I have managed to add the buttons now, but now my text has disappeared
class MountManager(Screen):
skin = """
<screen name="MountManager" position="130,148" size="450,280" title="Mount manager">
<ePixmap name="green" position="0,0" zPosition="1" size="155,40" pixmap="Nemesis.SkinSuite.Shared/key-green.png" transparent="1" alphatest="on" />
<ePixmap name="yellow" position="155,0" zPosition="1" size="155,40" pixmap="Nemesis.SkinSuite.Shared/key-yellow.png" transparent="1" alphatest="on" />
<ePixmap name="blue" position="310,0" zPosition="1" size="155,40" pixmap="Nemesis.SkinSuite.Shared/key-blue.png" transparent="1" alphatest="on" />
<widget name="entries" position="10,50" size="410,175" scrollbarMode="showOnDemand" />
</screen>"""
def __init__(self, session):
Screen.__init__(self, session)
os.system ( "cp " + FSTAB + " " + TMP_FSTAB)
self["yellow"] = Label(_("Delete"))
self["blue"] = Label(_("Add"))
self["green"] = Label(_("Save"))
self.list = []
Alles anzeigen
Hi, we have been struggling with buttons in enigma2.
When we add a new screen, buttons are simply not showing. Just a 'flat' colour area.
We have been checking the sources of other screens, but nobody seems to be able to add proper buttons.
It now looks like the left picture, but we would like it to look like the right picture with real buttons.
Thx,
Michel